LD46
Welcome to my entry for LudumDare 46! Wow, it's already here, those months flew by so quickly! I've been working in Swift ever since LD45, and I keep leaving semicolons out and trying to use things like 'var thing => first ?? second;'
Okay. The game now.
A shipment of crates is heading down the river, but a hoard of kamikaze monkeys are in your way. Do you- A: hunker down in the largest boat, determined to save at least some of the cargo, B: take to the river and subarine-snipe a path for your entourage from a safe distance, C: use your long-range perimeter sensors to murder every single monkey before a single one of them even gets near, or D: join them! Blast the crates and ships into pixel smithereens with your flame cannon!
It's really up to you to decide, and really, it's fun any way!
Note: The webgl version is tiny, so if you'd like to have a little more visibility, and be able to read all the tutorial text, you should a downloaded version.
So far, I have builds for web and windows, 32 and 64 bit. Once I figure out the issues I'm having with github, I'll see if I can do a mac version.
Status | Released |
Platforms | HTML5, Windows |
Author | Good.Enough Venson |
Genre | Action |
Made with | Unity |
Tags | Ludum Dare 46 |
Links | Ludum Dare |
Comments
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Fun game, I like how the flying feels