Welcome to my entry for LudumDare 46! Wow, it's already here, those months flew by so quickly! I've been working in Swift ever since LD45, and I keep leaving semicolons out and trying to use things like 'var thing => first ?? second;'

Okay. The game now.

A shipment of crates is heading down the river, but a hoard of kamikaze monkeys are in your way. Do you- A: hunker down in the largest boat, determined to save at least some of the cargo, B: take to the river and subarine-snipe a path for your entourage from a safe distance, C: use your long-range  perimeter sensors to murder every single monkey before a single one of them even gets near, or D: join them! Blast the crates and ships into pixel smithereens with your flame cannon!

It's really up to you to decide, and really, it's fun any way!

Note: The webgl version is tiny, so if you'd like to have a little more visibility, and be able to read all the tutorial text, you should a downloaded version.

So far, I have builds for web and windows, 32 and 64 bit.  Once I figure out the issues I'm having with github, I'll see if I can do a mac version.

Download

Download
RescueMission_x86.zip 20 MB
Download
RescueMission_x64.zip 22 MB

Comments

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Fun game, I like how the flying feels